Enemies
Health and damage below are base values at level 1. Enemies gain health and damage every level up to 70, and Nightmare and Inferno multiply both on top; the enemy scaling tool works out any level and difficulty.
Kings Woods 5
Spire Hill Crypt 4
Spire Hill Crypt Lower 1
Kings Woods South 5
Tazan Wastes 6
Dreamy Kings Woods 3
Dreamwood Drakeling boss 25 HP · 1 damageDreamwood Drakeling boss 30 HP · 1 damageDreamwood Treasure Drake boss 300 HP · 1 damage