Enemies

Health and damage below are base values at level 1. Enemies gain health and damage every level up to 70, and Nightmare and Inferno multiply both on top; the enemy scaling tool works out any level and difficulty.

Kings Woods 5

Spire Hill Crypt 4

Spire Hill Crypt Lower 1

Kings Woods South 5

Tazan Wastes 6

Dreamy Kings Woods 3

Tazan Isles 7

The Barrens 6

The Crimson Vale 6

Dreamy Barrens 1

Veldak Highlands 6

The Defiled Keep 6

Dreamy Keep 1

The Cinder Crown 6

Treasure maps, Mythic Rift and training 3