Life skills are bought with gold in town and apply to your whole account. Each node is a single purchase and needs the node it branches from. The tree below is the game's own layout: click a node to buy it and see the gold and bonuses add up, right-click to sell it back. Buying all 85 costs 1,915,900.
Bought 1 of 85 Gold spent 50 of 1,915,900

Town and carriage features 12


Automatically refill potion charges after returning to town or being revived from death.

Your hero continues grinding even while you are logged off. Experience and gold generate based on the highest area you have cleared, and are credited to your account the next time you return to town.
After XP Gain I

Instantly converts collected gear of specified rarities into gold the second the carriage gathers it mid-combat. Items liquidated this way do not consume carriage inventory capacity.
After Gold Find I

Unlocks a combat potion slot that automatically consumes the slotted potion during combat whenever its buff is inactive.

If your Carriage becomes completely full, any newly acquired drops will be diverted directly into your inventory, provided there is open space.
After Equipment Auto-Sell

Unlock an additional storage page.
After Capacity I

Unlocks a utility potion slot that automatically triggers during combat whenever its buff effect has lapsed.
After Potion Find I

While in combat, this feature automatically dismantles gear of your chosen rarities into crafting materials the instant the carriage picks it up. Any salvaged items bypass carriage capacity limits entirely.
After Capacity I

Unlock an additional storage page.
After Angler's Instinct II

Unlock an additional storage page.

Unlocks a food slot that is consumed automatically in battle whenever its buff is not currently active.
Stat bonuses 57

Increase Gold Find by 10%
After Auto Recovery

Increase Item Find by 10%
After Auto Recovery

Increase XP Gain by 10%
After Auto Recovery

Increase Carriage Capacity by 1
After XP Gain I

Increase Carriage Capacity by 1
After Item Find I

Increase Gold Find by 10%
After Gold Find I

Increase material gathered from resource nodes by 16%
After Expedition Camp

Increase Item Find by 10%
After Expedition Camp

Increase Gold Find by 10%
After Expedition Camp

Increase Gold Find by 10%

Increase material gathered from resource nodes by 16%

Increase Carriage Capacity by 1

Increase Potion Find by 3%
After Auto Refill

Increase Item Find by 10%
After Auto Refill

Increase Gold Find by 10%
After Capacity I

Increase XP Gain by 10%
After Capacity I

Increase material gathered from resource nodes by 16%
After Gold Find I

Increase XP Gain by 10%
After Gold Find I

Increase Item Find by 10%
After Equipment Auto-Sell

Increase Carriage Capacity by 1
After Equipment Auto-Sell

Increase Carriage Capacity by 1
After Capacity I

Increase Potion Find by 10%
After Item Find I

Increase Gold Find by 10%
After Auto-Fill Inventory

Increase XP Gain by 10%
After XP Gain I

Increase material gathered from resource nodes by 30%
After Material Find I

Increase Gold Find by 15%
After Gold Find I

Increase XP Gain by 10%
After XP Gain I

Increase XP Gain by 10%
After Item Find I

Increase Potion Find by 3%
After Potion Find I

Increase material gathered from resource nodes by 30%
After Material Find I

Increase Carriage Capacity by 2
After Capacity I

Increase material gathered from resource nodes by 16%
After Gold Find I

Increase Gold Find by 15%
After Gold Find I

Increase material gathered from resource nodes by 16%
After Material Find I

Increase Item Find by 10%
After Item Find I

Increase material gathered from resource nodes by 30%
After Potion Find II

Increase Gold Find by 15%
After Gold Find I

Increase XP Gain by 15%
After XP Gain I

Increase XP Gain by 15%
After XP Gain I

Increase XP Gain by 15%
After XP Gain I

Increase Potion Find by 10%
After Material Find II

Increase Gold Find by 15%
After Material Find I

Increase material gathered from resource nodes by 30%
After Material Find I

Increase Item Find by 20%
After Item Find I

Increase Potion Find by 3%
After Storage Page

Increase Item Find by 10%
After Storage Page

Increase Item Find by 20%
After Capacity I

Increase Carriage Capacity by 1
After Item Find II

Increase Potion Find by 3%
After Potion Find I

Increase Carriage Capacity by 2
After Capacity I

Increase Potion Find by 10%
After Storage Page

Increase XP Gain by 15%
After Potion Find I

Increase XP Gain by 15%
After Food Auto-Use Slot

Increase Gold Find by 15%
After Food Auto-Use Slot

Increase Carriage Capacity by 2
After Food Auto-Use Slot

Increase XP Gain by 15%
After Storage Page

Increase Gold Find by 15%
After XP Gain II
Offline rewards 3

Increase the offline reward time limit by 2 hours.
After Gold Find I

Increase the offline reward time limit by 2 hours.
After Expedition Supplies I

Increase the offline reward time limit by 4 hours.
After Expedition Supplies I
Carry limits 4

Increase Soul Shard carry limit by 100.
After Item Find I

Increase Soul Shard carry limit by 200.
After Soul Reliquary I

Increase Soul Shard carry limit by 300.
After Soul Reliquary II

Increase Soul Shard carry limit by 400.
After Soul Reliquary III
Fishing 5

Increase fishing success rate by 25%.
After Soul Reliquary I

Reduce the time each fishing cast takes by 10%.
After Soul Reliquary I

Reduce the time each fishing cast takes by 15%.
After Swift Cast I

Increase fishing success rate by 35%.
After Angler's Instinct I

Reduce the time each fishing cast takes by 25%.
After Swift Cast II
Revive 4

Decrease Auto Revive cooldown by 1s.
After Auto Recovery

Decrease Auto Revive cooldown by 1s.
After Auto Refill

Decrease Auto Revive cooldown by 3s.

Decrease Auto Revive cooldown by 1s.
After Item Find I
The Offline Rewards system provides accumulated XP and gold for an absence of up to 8 hours, extended further by whatever duration your unlocked nodes provide; you can calculate these totals via the XP and levels tool.