Worn Iron-Buckle Belt

Common Belt

Primary

1 random affix from 11

175

TypeBelt
RarityCommon
HeroesAll
Sells for175 gold at item level 700
UpgradableYes, to +12
Internal idCommonBelt1

Worn Iron-Buckle Belt

CommonBelt

How it drops

Each wave concludes with a single loot roll based on the level of the final defeated foe. If the result is common quality, all slots containing an eligible base have an equal draw chance (save for Back, which sits at 7% of the weight of other slots), after which a base is chosen uniformly from that slot. The Worn Iron-Buckle Belt qualifies starting at enemy level 1. On Normal, item level falls between 10 × (level − 1) and 10 × level + 9; under Nightmare and Inferno rules, all enemies are level 70, resulting in an item level of 700 plus the map's level (× 2 on Inferno).

Possible affixes

Gear of Common rarity generates with 1 primary affix, pulled without duplicate rolls from the eligible stat pool for your hero class. The listed ranges reflect the roll formula per item level; use the item roll calculator to preview specific levels.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Strength Primary · Warrior only5 – 715 – 2126 – 3536 – 48
Dexterity Primary · Hunter, Monk only5 – 715 – 2126 – 3536 – 48
Intelligence Primary · Sorcerer only5 – 715 – 2126 – 3536 – 48
Max Health Primary46 – 62138 – 186230 – 311321 – 435
Dodge Chance Primary0.5% – 0.7%1.5% – 2.1%2.6% – 3.4%3.6% – 4.8%
Magic Resist Primary51 – 69153 – 207255 – 345357 – 483
Mana Cost Reduction Primary1% – 1.4%3.1% – 4.1%5.1% – 6.9%7.1% – 9.7%
Bonus Potion Charges Primary1 – 11 – 11 – 11 – 1
Cooldown Reduction Primary1% – 1.4%3.1% – 4.1%5.1% – 6.9%7.1% – 9.7%
Attack Speed Primary1.5% – 2.1%4.6% – 6.2%7.7% – 10.4%10.7% – 14.5%
Thorns Primary10 – 1431 – 4151 – 6971 – 97
Health Potion Find Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Life Regeneration Secondary2 – 36 – 810 – 1414 – 19
Mana on Kill Secondary1 – 13 – 45 – 77 – 10
XP Gained Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%

Salvage

Iron Ore : 1 + 0.02 × item level alwaysSoul Shard: 1 + 0.003 × item level 10%

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