Worn Iron-Buckle Belt
Common Belt
Primary
1 random affix from 11
175
Worn Iron-Buckle Belt
How it drops
Each wave concludes with a single loot roll based on the level of the final defeated foe. If the result is common quality, all slots containing an eligible base have an equal draw chance (save for Back, which sits at 7% of the weight of other slots), after which a base is chosen uniformly from that slot. The Worn Iron-Buckle Belt qualifies starting at enemy level 1. On Normal, item level falls between 10 × (level − 1) and 10 × level + 9; under Nightmare and Inferno rules, all enemies are level 70, resulting in an item level of 700 plus the map's level (× 2 on Inferno).
Possible affixes
Gear of Common rarity generates with 1 primary affix, pulled without duplicate rolls from the eligible stat pool for your hero class. The listed ranges reflect the roll formula per item level; use the item roll calculator to preview specific levels.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Strength Primary · Warrior only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Dexterity Primary · Hunter, Monk only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Intelligence Primary · Sorcerer only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Max Health Primary | 46 – 62 | 138 – 186 | 230 – 311 | 321 – 435 |
| Dodge Chance Primary | 0.5% – 0.7% | 1.5% – 2.1% | 2.6% – 3.4% | 3.6% – 4.8% |
| Magic Resist Primary | 51 – 69 | 153 – 207 | 255 – 345 | 357 – 483 |
| Mana Cost Reduction Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Bonus Potion Charges Primary | 1 – 1 | 1 – 1 | 1 – 1 | 1 – 1 |
| Cooldown Reduction Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Attack Speed Primary | 1.5% – 2.1% | 4.6% – 6.2% | 7.7% – 10.4% | 10.7% – 14.5% |
| Thorns Primary | 10 – 14 | 31 – 41 | 51 – 69 | 71 – 97 |
| Health Potion Find Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |
| Life Regeneration Secondary | 2 – 3 | 6 – 8 | 10 – 14 | 14 – 19 |
| Mana on Kill Secondary | 1 – 1 | 3 – 4 | 5 – 7 | 7 – 10 |
| XP Gained Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |