Verdant Leather Gloves

Uncommon Gloves

Primary

2 random affixes from 12

228

TypeGloves
RarityUncommon
HeroesAll
Sells for228 gold at item level 700
UpgradableYes, to +12
Internal idUncommonGloves2

Verdant Leather Gloves

UncommonGloves

How it drops

Loot is rolled precisely once per wave when the final foe is slain, using that creature's level. A successful uncommon roll splits odds uniformly across any slot holding an eligible base—except the Back slot, which carries 7% of that probability—before choosing a specific base within the slot evenly. Verdant Leather Gloves join the drop pool starting at enemy level 1. On Normal, item levels sit between 10 × (level − 1) and 10 × level + 9. On Nightmare and Inferno difficulties, all foes are level 70, setting item levels to 700 plus the map level (doubled in Inferno).

Possible affixes

Uncommon items roll 2 primary affixes, drawn without duplicates from your hero's eligible stat pool, with armor items inherently receiving Armor on top. The stat ranges below show the formula across each item level; test any level via the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always60 – 81179 – 241298 – 402416 – 563
Strength Primary · Warrior only6 – 818 – 2430 – 4042 – 56
Dexterity Primary · Hunter, Monk only6 – 818 – 2430 – 4042 – 56
Intelligence Primary · Sorcerer only6 – 818 – 2430 – 4042 – 56
Cooldown Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Mana Cost Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Max Mana Primary6 – 818 – 2430 – 4042 – 56
Critical Hit Chance Primary1% – 1.3%2.9% – 3.9%4.8% – 6.4%6.7% – 9%
Damage Primary4 – 511 – 1418 – 2425 – 34
Critical Hit Damage Primary7.1% – 9.7%21.4% – 29%35.7% – 48.3%50% – 67.6%
Attack Speed Primary1.8% – 2.4%5.4% – 7.2%8.9% – 12.1%12.5% – 16.9%
Critical Damage Reduction Primary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Magic Resist Primary60 – 81179 – 241298 – 402416 – 563
Gold Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Item Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Health Potion Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Mana on Kill Secondary1 – 24 – 56 – 88 – 11
XP Gained Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%

Salvage

Iron Ore : 2 + 0.05 × item level alwaysSoul Shard: 1 + 0.005 × item level 20%

Related