Worn Leather Gloves
Common Gloves
Primary
1 random affix from 12
175
Worn Leather Gloves
How it drops
Defeating the last enemy of a wave triggers a solitary loot roll evaluated at that monster's level. Should the roll decide on common rarity, eligible equipment slots are weighted equally, with Back possessing just 7% of the standard likelihood; a specific base is then picked with equal odds from the slot. Worn Leather Gloves become available starting at enemy level 1. Normal difficulty scales item level between 10 × (level − 1) and 10 × level + 9, whereas Nightmare and Inferno lock enemy levels at 70, granting an item level of 700 plus the map's level (× 2 on Inferno).
Possible affixes
Common items roll 1 primary affix selected uniquely from class-compatible stats, with defensive armor slots invariably gaining base Armor as well. Value ranges below match the formula at each item level; test custom values using the item roll calculator.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Armor Always | 51 – 69 | 153 – 207 | 255 – 345 | 357 – 483 |
| Strength Primary · Warrior only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Dexterity Primary · Hunter, Monk only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Intelligence Primary · Sorcerer only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Cooldown Reduction Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Mana Cost Reduction Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Max Mana Primary | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Critical Hit Chance Primary | 0.8% – 1.1% | 2.4% – 3.3% | 4.1% – 5.5% | 5.7% – 7.7% |
| Damage Primary | 3 – 4 | 9 – 12 | 15 – 21 | 21 – 29 |
| Critical Hit Damage Primary | 6.1% – 8.3% | 18.4% – 24.8% | 30.6% – 41.4% | 42.8% – 58% |
| Attack Speed Primary | 1.5% – 2.1% | 4.6% – 6.2% | 7.7% – 10.4% | 10.7% – 14.5% |
| Critical Damage Reduction Primary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |
| Magic Resist Primary | 51 – 69 | 153 – 207 | 255 – 345 | 357 – 483 |
| Gold Find Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |
| Item Find Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |
| Health Potion Find Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |
| Mana on Kill Secondary | 1 – 1 | 3 – 4 | 5 – 7 | 7 – 10 |
| XP Gained Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |