Wayfarer's Grips

Legendary Gloves

Primary

4 random affixes from 12

Secondary

1 random affix from 5

Each enemy hit by Charge grants a stack for 5s . Each stack grants 8% more damage dealt, up to 20 stacks.

5s

8%

20

Monk

333

TypeGloves
RarityLegendary
HeroesMonk
Drop level40+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryGloves8

Wayfarer's Grips

Legendary Gloves Monk

Legendary power:

Each enemy hit by Charge grants a stack for 5s. Each stack grants 8% more damage dealt, up to 20 stacks.

How it drops

Dropping exclusively for the Monk, Wayfarer's Grips enters rotation once enemies reach level 40. Loot is determined by a single roll when a wave's last enemy dies, adopting that foe's level. If the roll lands on legendary, all slots with eligible bases are chosen with equal odds (Back being 7% as likely as the others), followed by a fair roll among the slot's bases. Normal item levels span from 10 × (level − 1) to 10 × level + 9. Nightmare and Inferno set enemy level to 70, where item level equals 700 plus the map level (scaled by × 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Max Mana Primary7 – 920 – 2834 – 4648 – 64
Critical Hit Chance Primary1.1% – 1.5%3.3% – 4.4%5.4% – 7.4%7.6% – 10.3%
Damage Primary4 – 612 – 1720 – 2829 – 39
Critical Hit Damage Primary8.2% – 11%24.5% – 33.1%40.8% – 55.2%57.1% – 77.3%
Attack Speed Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Mana on Kill Secondary1 – 24 – 67 – 910 – 13
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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