Crimson Claw Gauntlets
Rare Gloves
Primary
3 random affixes from 12
Secondary
1 random affix from 5
280
Crimson Claw Gauntlets
How it drops
When the final monster in a wave is defeated, loot is rolled once at that monster's level. If the outcome is rare quality, each eligible gear slot has an identical probability to drop—with Back pieces weighted at just 7% compared to others—and a specific base is then picked uniformly. Crimson Claw Gauntlets can appear starting from enemy level 1. On Normal difficulty, item level is calculated from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno, every monster is level 70, producing an item level of 700 plus the map level (doubled to × 2 on Inferno).
Possible affixes
Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Armor Always | 64 – 86 | 191 – 259 | 319 – 431 | 446 – 604 |
| Strength Primary · Warrior only | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Dexterity Primary · Hunter, Monk only | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Intelligence Primary · Sorcerer only | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Cooldown Reduction Primary | 1.3% – 1.7% | 3.8% – 5.2% | 6.4% – 8.6% | 8.9% – 12.1% |
| Mana Cost Reduction Primary | 1.3% – 1.7% | 3.8% – 5.2% | 6.4% – 8.6% | 8.9% – 12.1% |
| Max Mana Primary | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Critical Hit Chance Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Damage Primary | 4 – 5 | 11 – 16 | 19 – 26 | 27 – 36 |
| Critical Hit Damage Primary | 7.7% – 10.4% | 23% – 31.1% | 38.2% – 51.8% | 53.6% – 72.4% |
| Attack Speed Primary | 1.9% – 2.6% | 5.7% – 7.8% | 9.6% – 12.9% | 13.4% – 18.1% |
| Critical Damage Reduction Primary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Magic Resist Primary | 64 – 86 | 191 – 259 | 319 – 431 | 446 – 604 |
| Gold Find Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Item Find Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Health Potion Find Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Mana on Kill Secondary | 1 – 2 | 4 – 5 | 6 – 9 | 9 – 12 |
| XP Gained Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
Salvage
Iron Ore: 1 + 0.05 × item level always
Gold Ore: 2 + 0.025 × item level always
Soul Shard: 1 + 0.008 × item level 40%