Black Sigil Gloves

Uncommon Gloves

Primary

2 random affixes from 12

228

TypeGloves
RarityUncommon
HeroesAll
Sells for228 gold at item level 700
UpgradableYes, to +12
Internal idUncommonGloves4

Black Sigil Gloves

UncommonGloves

How it drops

A wave's loot drop is rolled a single time when its concluding enemy is slain, based on that target's level. If an uncommon outcome is rolled, every slot with an eligible piece has an identical chance of being selected, though Back carries only 7% of that base weight; the specific base is then drawn evenly from the chosen slot. Black Sigil Gloves enters eligibility at enemy level 1. Normal mode assigns an item level between 10 × (level − 1) and 10 × level + 9. On Nightmare and Inferno, all adversaries are level 70, producing an item level equal to 700 plus the map level (which is multiplied by 2 on Inferno).

Possible affixes

Uncommon items roll 2 primary affixes, drawn without duplicates from your hero's eligible stat pool, with armor items inherently receiving Armor on top. The stat ranges below show the formula across each item level; test any level via the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always60 – 81179 – 241298 – 402416 – 563
Strength Primary · Warrior only6 – 818 – 2430 – 4042 – 56
Dexterity Primary · Hunter, Monk only6 – 818 – 2430 – 4042 – 56
Intelligence Primary · Sorcerer only6 – 818 – 2430 – 4042 – 56
Cooldown Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Mana Cost Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Max Mana Primary6 – 818 – 2430 – 4042 – 56
Critical Hit Chance Primary1% – 1.3%2.9% – 3.9%4.8% – 6.4%6.7% – 9%
Damage Primary4 – 511 – 1418 – 2425 – 34
Critical Hit Damage Primary7.1% – 9.7%21.4% – 29%35.7% – 48.3%50% – 67.6%
Attack Speed Primary1.8% – 2.4%5.4% – 7.2%8.9% – 12.1%12.5% – 16.9%
Critical Damage Reduction Primary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Magic Resist Primary60 – 81179 – 241298 – 402416 – 563
Gold Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Item Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Health Potion Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Mana on Kill Secondary1 – 24 – 56 – 88 – 11
XP Gained Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%

Salvage

Iron Ore : 2 + 0.05 × item level alwaysSoul Shard: 1 + 0.005 × item level 20%

Related