Unyielding Cuirass

Legendary Chest Armor

Primary

4 random affixes from 14

Secondary

1 random affix from 5

Taking damage while below 30% Health makes you Invulnerable for 4 seconds. (25s cooldown)

333

TypeChest Armor
RarityLegendary
HeroesAll
Drop level35+
Sells for333 gold at item level 700
Gem sockets0–2 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryChestArmor5

Unyielding Cuirass

Legendary

Chest Armor

Legendary power:

Taking damage while below 30% Health makes you Invulnerable for 4 seconds. (25s cooldown)

How to get it 1

0.5%

How it drops

Eligible to drop once monsters reach level 35, Unyielding Cuirass is a legendary body armor open to all adventurers. Every wave generates one loot roll upon the demise of the last enemy, scaled to that enemy's level. If a legendary drop is awarded, qualifying slots are evenly weighted—aside from the Back slot, which is 7% as likely—and a base item is chosen at random from within that slot. Normal mode item levels range from 10 × (level − 1) to 10 × level + 9, whereas Nightmare and Inferno lock enemy levels to 70, granting an item level of 700 plus map level (doubled on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Thorns Primary14 – 1841 – 5568 – 9295 – 129
Bonus Armor Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Health Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Special Ability Bonus Damage Primary10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Damage vs Healthy Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Injured Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Physical Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Cold Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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