Treads of the Falling Leaf

Legendary Boots

Primary

4 random affixes from 10

Secondary

1 random affix from 5

While Wind Steps is active, you also gain 30% Attack Speed.

Monk

333

TypeBoots
RarityLegendary
HeroesMonk
Drop level40+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryBoots2

Treads of the Falling Leaf

Legendary Boots Monk

Legendary power:While Wind Steps is active, you also gain 30% Attack Speed.

How it drops

Treads of the Falling Leaf is restricted to the Monk class and joins the loot pool starting at enemy level 40. Drops are rolled once at the end of each wave based on the level of the final mob killed. When rolling a legendary, each slot with a valid base has an identical probability—apart from Back, which is 7% as likely as the others—with a base then chosen uniformly. Normal item levels range from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno difficulties, monsters are level 70 and gear drops at item level 700 plus the map level (doubled on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Cold Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Fire Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Move Speed Secondary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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