Boots of the Windcaller
Legendary Boots
Primary
4 random affixes from 10
Secondary
1 random affix from 5
+50% Movement Speed for 4 seconds after a kill.
333
Boots of the Windcaller
How it drops
Defeating the final monster of a wave triggers a single loot roll scaled to that foe's level. Whenever this roll yields a legendary, the game considers every equipment slot featuring an eligible item type with equal probability—except the Back slot, which has only a 7% relative weight—before choosing an eligible base uniformly from that slot. Boots of the Windcaller enters the drop table starting at enemy level 25. Drops on Normal difficulty feature an item level between 10 × (level − 1) and 10 × level + 9. In Nightmare and Inferno, foes are consistently level 70, generating gear at item level 700 plus the zone's map level (scaled by × 2 on Inferno).
Possible affixes
Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Armor Always | 68 – 92 | 204 – 276 | 340 – 460 | 476 – 644 |
| Strength Primary · Warrior only | 7 – 9 | 20 – 28 | 34 – 46 | 48 – 64 |
| Dexterity Primary · Hunter, Monk only | 7 – 9 | 20 – 28 | 34 – 46 | 48 – 64 |
| Intelligence Primary · Sorcerer only | 7 – 9 | 20 – 28 | 34 – 46 | 48 – 64 |
| Max Health Primary | 61 – 83 | 184 – 248 | 306 – 414 | 428 – 580 |
| Magic Resist Primary | 68 – 92 | 204 – 276 | 340 – 460 | 476 – 644 |
| Dodge Chance Primary | 0.7% – 0.9% | 2% – 2.8% | 3.4% – 4.6% | 4.8% – 6.4% |
| Mana Cost Reduction Primary | 1.4% – 1.8% | 4.1% – 5.5% | 6.8% – 9.2% | 9.5% – 12.9% |
| Cold Damage Reduction Primary | 1.4% – 1.8% | 4.1% – 5.5% | 6.8% – 9.2% | 9.5% – 12.9% |
| Fire Damage Reduction Primary | 1.4% – 1.8% | 4.1% – 5.5% | 6.8% – 9.2% | 9.5% – 12.9% |
| Critical Damage Reduction Primary | 2.7% – 3.7% | 8.2% – 11% | 13.6% – 18.4% | 19% – 25.8% |
| Health Potion Find Secondary | 2.7% – 3.7% | 8.2% – 11% | 13.6% – 18.4% | 19% – 25.8% |
| Bonus Move Speed Secondary | 1.4% – 1.8% | 4.1% – 5.5% | 6.8% – 9.2% | 9.5% – 12.9% |
| Life on Hit Secondary | 3 – 4 | 8 – 11 | 14 – 18 | 19 – 26 |
| Item Find Secondary | 2.7% – 3.7% | 8.2% – 11% | 13.6% – 18.4% | 19% – 25.8% |
| Gold Find Secondary | 2.7% – 3.7% | 8.2% – 11% | 13.6% – 18.4% | 19% – 25.8% |
Salvage
Gold Ore: 10 + 0.05 × item level always
Earth Essence: 5 + 0.025 × item level always
Soul Shard: 2 + 0.02 × item level 70%