Duskweave Cowl

Rare Helm

Primary

3 random affixes from 11

Secondary

1 random affix from 5

Sorcerer, Monk

280

TypeHelm
RarityRare
HeroesSorcerer, Monk
Sells for280 gold at item level 700
Gem sockets0–1 (item level 300+)
UpgradableYes, to +12
Internal idRareHelm8

Duskweave Cowl

Rare Helm Sorcerer Monk

How it drops

Drops are calculated once per wave right as the final mob dies, matching that enemy's level. When the roll results in a rare piece, eligible equipment slots have an equal chance to be selected (Back carries just 7% of the standard weighting), followed by an even selection among that slot's viable bases. Duskweave Cowl is eligible starting at enemy level 1 and drops exclusively for Sorcerer and Monk. On Normal, item level is calculated between 10 × (level − 1) and 10 × level + 9. For Nightmare and Inferno, all enemies are level 70, resulting in an item level of 700 plus the map's level (multiplied by 2 on Inferno).

Possible affixes

Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always64 – 86191 – 259319 – 431446 – 604
Strength Primary · Warrior only6 – 919 – 2632 – 4345 – 60
Dexterity Primary · Hunter, Monk only6 – 919 – 2632 – 4345 – 60
Intelligence Primary · Sorcerer only6 – 919 – 2632 – 4345 – 60
Max Health Primary57 – 78172 – 233287 – 388402 – 543
Max Mana Primary6 – 919 – 2632 – 4345 – 60
Cooldown Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Magic Resist Primary64 – 86191 – 259319 – 431446 – 604
Dodge Chance Primary0.6% – 0.9%1.9% – 2.6%3.2% – 4.3%4.5% – 6%
Bonus Armor Primary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Lightning Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Arcane Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Life Regeneration Secondary3 – 38 – 1013 – 1718 – 24
Item Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Gold Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Health Potion Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
XP Gained Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%

Salvage

Iron Ore: 1 + 0.05 × item level always

Gold Ore: 2 + 0.025 × item level always

Soul Shard: 1 + 0.008 × item level 40%

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