Circlet of Focus

Legendary Helm

Primary

4 random affixes from 11

Secondary

1 random affix from 5

Each Basic Attack grants 1 stack of Focus for 10 seconds, up to 5 stacks. Your next Strong Attack consumes all Focus, dealing 20% extra damage per stack.

333

TypeHelm
RarityLegendary
HeroesAll
Drop level65+
Sells for333 gold at item level 700
Gem sockets0–1 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryHelm4

Circlet of Focus

Legendary

Helm

Legendary power:

Each Basic Attack grants 1 stack of Focus for 10 seconds, up to 5 stacks. Your next Strong Attack consumes all Focus, dealing 20% extra damage per stack.

How it drops

Each wave awards loot just once when the final mob falls, rolling against that mob's level. Rolling a legendary grants each slot holding an eligible base an equal chance of being picked—barring Back items, which have a 7% relative weighting—before a base is chosen uniformly from that category. Circlet of Focus unlocks in the drop pool from enemy level 65 onward. Normal mode rolls item levels from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno, monsters are locked at level 70, making the item level 700 plus the map's current level (multiplied by 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Max Mana Primary7 – 920 – 2834 – 4648 – 64
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Bonus Armor Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Lightning Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Arcane Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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