Doomhorn Helm

Rare Helm

Primary

3 random affixes from 11

Secondary

1 random affix from 5

Warrior, Hunter

280

TypeHelm
RarityRare
HeroesWarrior, Hunter
Sells for280 gold at item level 700
Gem sockets0–1 (item level 300+)
UpgradableYes, to +12
Internal idRareHelm3

Doomhorn Helm

Rare Helm Warrior Hunter

How it drops

Each wave rolls for loot once when its last enemy is slain, using that target's level. If the outcome is a rare item, all gear slots with a qualified base share an equal likelihood—except Back, which is 7% as likely—with a base subsequently chosen at an even rate within the winning slot. Doomhorn Helm enters the pool starting at enemy level 1 and drops solely for Warrior and Hunter. On Normal, item level runs from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno difficulties, monsters are universally level 70, fixing item level at 700 plus the map's level (multiplied by 2 on Inferno).

Possible affixes

Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always64 – 86191 – 259319 – 431446 – 604
Strength Primary · Warrior only6 – 919 – 2632 – 4345 – 60
Dexterity Primary · Hunter, Monk only6 – 919 – 2632 – 4345 – 60
Intelligence Primary · Sorcerer only6 – 919 – 2632 – 4345 – 60
Max Health Primary57 – 78172 – 233287 – 388402 – 543
Max Mana Primary6 – 919 – 2632 – 4345 – 60
Cooldown Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Magic Resist Primary64 – 86191 – 259319 – 431446 – 604
Dodge Chance Primary0.6% – 0.9%1.9% – 2.6%3.2% – 4.3%4.5% – 6%
Bonus Armor Primary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Lightning Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Arcane Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Life Regeneration Secondary3 – 38 – 1013 – 1718 – 24
Item Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Gold Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Health Potion Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
XP Gained Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%

Salvage

Iron Ore: 1 + 0.05 × item level always

Gold Ore: 2 + 0.025 × item level always

Soul Shard: 1 + 0.008 × item level 40%

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