Tazan Isles
Tuned for levels 34 through 40 on Normal mode, featuring 7 stages. It unlocks upon beating Tazan Wastes 7, while completing its final stage opens access to The Barrens 1.
Tazan Isles 1 Level 34–35
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 34–35 | 330 – 359 | – | – |
| Nightmare | 70 | 729 – 739 | +17% | +17% |
| Inferno | 70 | 763 – 773 | +34% | +34% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Tazan Isles 2 Level 36
Features 10 waves, each carrying a 5% chance to spawn as an elite (granting ×3 health and ×1.5 damage). Every wave is chosen from one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 36 | 350 – 369 | – | – |
| Nightmare | 70 | 731 – 741 | +18% | +18% |
| Inferno | 70 | 767 – 777 | +36% | +36% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Tazan Isles 3 Level 37
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 37 | 360 – 379 | – | – |
| Nightmare | 70 | 732 – 742 | +18.5% | +18.5% |
| Inferno | 70 | 769 – 779 | +37% | +37% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Tazan Isles 4 Level 38 Mini-boss
12 waves . Each wave is one of these groups:
Mini-boss wave
| Ancient Shellwarden | Health | Damage |
|---|---|---|
| Normal | 371,341 | 695 |
| Nightmare · level 70 | 10,496,495 | 2,712 |
| Inferno · level 70 | 17,993,992 | 3,616 |
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 38 | 370 – 389 | – | – |
| Nightmare | 70 | 733 – 743 | +19% | +19% |
| Inferno | 70 | 771 – 781 | +38% | +38% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Tazan Isles 5 Level 39
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 39 | 380 – 399 | – | – |
| Nightmare | 70 | 734 – 744 | +19.5% | +19.5% |
| Inferno | 70 | 773 – 783 | +39% | +39% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Tazan Isles 6 Level 40
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 40 | 390 – 409 | – | – |
| Nightmare | 70 | 735 – 745 | +20% | +20% |
| Inferno | 70 | 775 – 785 | +40% | +40% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Tazan Isles 7 Level 40 Boss
10 waves . Each wave is one of these groups:
Boss wave
| Tidewrath Crab King | Health | Damage | Soul Shards |
|---|---|---|---|
| Normal | 346,506 | 845 | 4 |
| Nightmare · level 70 | 8,397,196 | 3,051 | 10 |
| Inferno · level 70 | 14,395,193 | 4,068 | 14 |
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 40 | 390 – 409 | – | – |
| Nightmare | 70 | 735 – 745 | +20% | +20% |
| Inferno | 70 | 775 – 785 | +40% | +40% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Entry cost