Magmacrack Trousers
Rare Pants
Primary
3 random affixes from 11
Secondary
1 random affix from 5
Warrior, Hunter
280
Magmacrack Trousers
Rare Pants Warrior Hunter
How it drops
Dropping exclusively upon the death of a wave's last enemy, loot rolls once per wave using that monster's level. If the tier lands on rare, all slots possessing valid bases share an even chance, aside from the Back slot which is tuned to 7% of that chance; a base is then selected evenly within the chosen slot. Magmacrack Trousers can drop from enemy level 1 upward and are limited to Warrior and Hunter. Normal mode rolls item levels from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno, foes are always level 70, making item level 700 plus the map level (multiplied by 2 on Inferno).
Possible affixes
Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Armor Always | 64 – 86 | 191 – 259 | 319 – 431 | 446 – 604 |
| Strength Primary · Warrior only | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Dexterity Primary · Hunter, Monk only | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Intelligence Primary · Sorcerer only | 6 – 9 | 19 – 26 | 32 – 43 | 45 – 60 |
| Max Health Primary | 57 – 78 | 172 – 233 | 287 – 388 | 402 – 543 |
| Magic Resist Primary | 64 – 86 | 191 – 259 | 319 – 431 | 446 – 604 |
| Dodge Chance Primary | 0.6% – 0.9% | 1.9% – 2.6% | 3.2% – 4.3% | 4.5% – 6% |
| Thorns Primary | 13 – 17 | 38 – 52 | 64 – 86 | 89 – 121 |
| Bonus Armor Primary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Bonus Health Primary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Poison Damage Reduction Primary | 1.3% – 1.7% | 3.8% – 5.2% | 6.4% – 8.6% | 8.9% – 12.1% |
| Physical Damage Reduction Primary | 1.3% – 1.7% | 3.8% – 5.2% | 6.4% – 8.6% | 8.9% – 12.1% |
| Life Regeneration Secondary | 3 – 3 | 8 – 10 | 13 – 17 | 18 – 24 |
| Life on Hit Secondary | 3 – 3 | 8 – 10 | 13 – 17 | 18 – 24 |
| Gold Find Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| Item Find Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
| XP Gained Secondary | 2.6% – 3.4% | 7.7% – 10.4% | 12.8% – 17.3% | 17.9% – 24.2% |
Salvage
Iron Ore: 1 + 0.05 × item level always
Gold Ore: 2 + 0.025 × item level always
Soul Shard: 1 + 0.008 × item level 40%