Magmacrack Trousers

Rare Pants

Primary

3 random affixes from 11

Secondary

1 random affix from 5

Warrior, Hunter

280

TypePants
RarityRare
HeroesWarrior, Hunter
Sells for280 gold at item level 700
Gem sockets0–2 (item level 300+)
UpgradableYes, to +12
Internal idRarePant2

Magmacrack Trousers

Rare Pants Warrior Hunter

How it drops

Dropping exclusively upon the death of a wave's last enemy, loot rolls once per wave using that monster's level. If the tier lands on rare, all slots possessing valid bases share an even chance, aside from the Back slot which is tuned to 7% of that chance; a base is then selected evenly within the chosen slot. Magmacrack Trousers can drop from enemy level 1 upward and are limited to Warrior and Hunter. Normal mode rolls item levels from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno, foes are always level 70, making item level 700 plus the map level (multiplied by 2 on Inferno).

Possible affixes

Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always64 – 86191 – 259319 – 431446 – 604
Strength Primary · Warrior only6 – 919 – 2632 – 4345 – 60
Dexterity Primary · Hunter, Monk only6 – 919 – 2632 – 4345 – 60
Intelligence Primary · Sorcerer only6 – 919 – 2632 – 4345 – 60
Max Health Primary57 – 78172 – 233287 – 388402 – 543
Magic Resist Primary64 – 86191 – 259319 – 431446 – 604
Dodge Chance Primary0.6% – 0.9%1.9% – 2.6%3.2% – 4.3%4.5% – 6%
Thorns Primary13 – 1738 – 5264 – 8689 – 121
Bonus Armor Primary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Bonus Health Primary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Poison Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Physical Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Life Regeneration Secondary3 – 38 – 1013 – 1718 – 24
Life on Hit Secondary3 – 38 – 1013 – 1718 – 24
Gold Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Item Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
XP Gained Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%

Salvage

Iron Ore: 1 + 0.05 × item level always

Gold Ore: 2 + 0.025 × item level always

Soul Shard: 1 + 0.008 × item level 40%

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