The Defiled Keep
Features 7 stages scaled for levels 58 through 64 on Normal. Unlocks following the defeat of Veldak Highlands 7, and clearing it unlocks Dreamy Keep.
The Defiled Keep 1 Level 58–59
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 58–59 | 570 – 599 | – | – |
| Nightmare | 70 | 753 – 763 | +29% | +29% |
| Inferno | 70 | 811 – 821 | +58% | +58% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Defiled Keep 2 Level 60
Features 10 waves, each carrying a 5% chance to spawn as an elite (granting ×3 health and ×1.5 damage). Every wave is chosen from one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 60 | 590 – 609 | – | – |
| Nightmare | 70 | 755 – 765 | +30% | +30% |
| Inferno | 70 | 815 – 825 | +60% | +60% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Defiled Keep 3 Level 61
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 61 | 600 – 619 | – | – |
| Nightmare | 70 | 756 – 766 | +30.5% | +30.5% |
| Inferno | 70 | 817 – 827 | +61% | +61% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Defiled Keep 4 Level 62 Mini-boss
12 waves . Each wave is one of these groups:
Mini-boss wave
| Bone Reaper | Health | Damage |
|---|---|---|
| Normal | 1,605,639 | 1,288 |
| Nightmare · level 70 | 10,496,495 | 3,220 |
| Inferno · level 70 | 17,993,992 | 4,294 |
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 62 | 610 – 629 | – | – |
| Nightmare | 70 | 757 – 767 | +31% | +31% |
| Inferno | 70 | 819 – 829 | +62% | +62% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Defiled Keep 5 Level 63
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 63 | 620 – 639 | – | – |
| Nightmare | 70 | 758 – 768 | +31.5% | +31.5% |
| Inferno | 70 | 821 – 831 | +63% | +63% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Defiled Keep 6 Level 64
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 64 | 630 – 649 | – | – |
| Nightmare | 70 | 759 – 769 | +32% | +32% |
| Inferno | 70 | 823 – 833 | +64% | +64% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Defiled Keep 7 Level 64 Boss
10 waves . Each wave is one of these groups:
Boss wave
| Defiled Wyrm | Health | Damage | Soul Shards |
|---|---|---|---|
| Normal | 1,691,340 | 1,893 | 6 |
| Nightmare · level 70 | 9,096,962 | 3,220 | 10 |
| Inferno · level 70 | 15,594,793 | 4,294 | 14 |
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 64 | 630 – 649 | – | – |
| Nightmare | 70 | 759 – 769 | +32% | +32% |
| Inferno | 70 | 823 – 833 | +64% | +64% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Entry cost