The Defiled Keep

Features 7 stages scaled for levels 58 through 64 on Normal. Unlocks following the defeat of Veldak Highlands 7, and clearing it unlocks Dreamy Keep.

The Defiled Keep 1 Level 58–59

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal58–59570 – 599––
Nightmare70753 – 763+29%+29%
Inferno70811 – 821+58%+58%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Defiled Keep 2 Level 60

Features 10 waves, each carrying a 5% chance to spawn as an elite (granting ×3 health and ×1.5 damage). Every wave is chosen from one of these groups:

EnemyItem levelLootGold
Normal60590 – 609––
Nightmare70755 – 765+30%+30%
Inferno70815 – 825+60%+60%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Defiled Keep 3 Level 61

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal61600 – 619––
Nightmare70756 – 766+30.5%+30.5%
Inferno70817 – 827+61%+61%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Defiled Keep 4 Level 62 Mini-boss

12 waves . Each wave is one of these groups:

Mini-boss wave

Bone ReaperHealthDamage
Normal1,605,6391,288
Nightmare · level 7010,496,4953,220
Inferno · level 7017,993,9924,294
EnemyItem levelLootGold
Normal62610 – 629––
Nightmare70757 – 767+31%+31%
Inferno70819 – 829+62%+62%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Defiled Keep 5 Level 63

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal63620 – 639––
Nightmare70758 – 768+31.5%+31.5%
Inferno70821 – 831+63%+63%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Defiled Keep 6 Level 64

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal64630 – 649––
Nightmare70759 – 769+32%+32%
Inferno70823 – 833+64%+64%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Defiled Keep 7 Level 64 Boss

10 waves . Each wave is one of these groups:

Boss wave

Defiled WyrmHealthDamageSoul Shards
Normal1,691,3401,8936
Nightmare · level 709,096,9623,22010
Inferno · level 7015,594,7934,29414
EnemyItem levelLootGold
Normal64630 – 649––
Nightmare70759 – 769+32%+32%
Inferno70823 – 833+64%+64%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

Entry cost