The Barrens

A 7-stage zone designed for levels 40 to 46 on Normal. Access is granted after completing Tazan Isles 7, and conquering this area unlocks The Crimson Vale 1.

The Barrens 1 Level 40–41

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal40–41390 – 419––
Nightmare70735 – 745+20%+20%
Inferno70775 – 785+40%+40%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Barrens 2 Level 42

Features 10 waves, each carrying a 5% chance to spawn as an elite (granting ×3 health and ×1.5 damage). Every wave is chosen from one of these groups:

EnemyItem levelLootGold
Normal42410 – 429––
Nightmare70737 – 747+21%+21%
Inferno70779 – 789+42%+42%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Barrens 3 Level 43

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal43420 – 439––
Nightmare70738 – 748+21.5%+21.5%
Inferno70781 – 791+43%+43%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Barrens 4 Level 44 Mini-boss

12 waves . Each wave is one of these groups:

Mini-boss wave

Serparmat the DevourerHealthDamage
Normal235,709824
Nightmare · level 704,198,5982,542
Inferno · level 707,197,5963,390
EnemyItem levelLootGold
Normal44430 – 449––
Nightmare70739 – 749+22%+22%
Inferno70783 – 793+44%+44%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Barrens 5 Level 45

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal45440 – 459––
Nightmare70740 – 750+22.5%+22.5%
Inferno70785 – 795+45%+45%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Barrens 6 Level 46

10 waves . Each wave is one of these groups:

EnemyItem levelLootGold
Normal46450 – 469––
Nightmare70741 – 751+23%+23%
Inferno70787 – 797+46%+46%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

The Barrens 7 Level 46 Boss

10 waves . Each wave is one of these groups:

Boss wave

Redrock LordHealthDamageSoul Shards
Normal549,8621,0704
Nightmare · level 708,397,1963,05110
Inferno · level 7014,395,1934,06814
EnemyItem levelLootGold
Normal46450 – 469––
Nightmare70741 – 751+23%+23%
Inferno70787 – 797+46%+46%

Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.

Entry cost