The Barrens
A 7-stage zone designed for levels 40 to 46 on Normal. Access is granted after completing Tazan Isles 7, and conquering this area unlocks The Crimson Vale 1.
The Barrens 1 Level 40–41
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 40–41 | 390 – 419 | – | – |
| Nightmare | 70 | 735 – 745 | +20% | +20% |
| Inferno | 70 | 775 – 785 | +40% | +40% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Barrens 2 Level 42
Features 10 waves, each carrying a 5% chance to spawn as an elite (granting ×3 health and ×1.5 damage). Every wave is chosen from one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 42 | 410 – 429 | – | – |
| Nightmare | 70 | 737 – 747 | +21% | +21% |
| Inferno | 70 | 779 – 789 | +42% | +42% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Barrens 3 Level 43
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 43 | 420 – 439 | – | – |
| Nightmare | 70 | 738 – 748 | +21.5% | +21.5% |
| Inferno | 70 | 781 – 791 | +43% | +43% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Barrens 4 Level 44 Mini-boss
12 waves . Each wave is one of these groups:
Mini-boss wave
| Serparmat the Devourer | Health | Damage |
|---|---|---|
| Normal | 235,709 | 824 |
| Nightmare · level 70 | 4,198,598 | 2,542 |
| Inferno · level 70 | 7,197,596 | 3,390 |
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 44 | 430 – 449 | – | – |
| Nightmare | 70 | 739 – 749 | +22% | +22% |
| Inferno | 70 | 783 – 793 | +44% | +44% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Barrens 5 Level 45
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 45 | 440 – 459 | – | – |
| Nightmare | 70 | 740 – 750 | +22.5% | +22.5% |
| Inferno | 70 | 785 – 795 | +45% | +45% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Barrens 6 Level 46
10 waves . Each wave is one of these groups:
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 46 | 450 – 469 | – | – |
| Nightmare | 70 | 741 – 751 | +23% | +23% |
| Inferno | 70 | 787 – 797 | +46% | +46% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
The Barrens 7 Level 46 Boss
10 waves . Each wave is one of these groups:
Boss wave
| Redrock Lord | Health | Damage | Soul Shards |
|---|---|---|---|
| Normal | 549,862 | 1,070 | 4 |
| Nightmare · level 70 | 8,397,196 | 3,051 | 10 |
| Inferno · level 70 | 14,395,193 | 4,068 | 14 |
| Enemy | Item level | Loot | Gold | |
|---|---|---|---|---|
| Normal | 46 | 450 – 469 | – | – |
| Nightmare | 70 | 741 – 751 | +23% | +23% |
| Inferno | 70 | 787 – 797 | +46% | +46% |
Enemy denotes enemy level. The Loot stat boosts drop rates for uncommon, rare, and legendary items, while Gold scales the value of all dropped gold piles. Experience gains scale across difficulties at ×1, ×1.5, and ×2.
Entry cost