Item roll calculator

An affix rolls (1 + rarity bonus) × item level × the stat's base per level, times a random 85% to 115%. Rarity sets the bonus (Common +20%, Uncommon +40%, Rare +50%, Legendary +60%) and the number of affixes; the slot and your hero decide which stats can appear. The full method is in the item level guide.

Slot

Rarity

Hero

Upgrade

Item level

Ancient (max rolls)

Level 70 monsters on Normal drop item level 690–709 gear, the final zone of Nightmare yields 765–775, Inferno provides 835–845, and the Mythic Rift awards 840–859. Items from the Black Mist drop at item level 850.

This item

Required level70
Affixes4 primary + 1 secondary
Gem sockets0–3
Sells for432 gold
Weapon DPS197–267
Weapon speed0.8–1.2, random even on ancient

Primary pool: 4 of 17

AffixRangeChance on this item
Strength · Warrior only48–6424 %
Damage29–3924 %
Critical Hit Damage57.1%–77.3%24 %
Attack Speed14.3%–19.3%24 %
Basic Attack Damage66.6%–90.2%24 %
Strong Attack Damage66.6%–90.2%24 %
Special Ability Bonus Damage76.2%–103%24 %
Physical Damage · Warrior, Hunter, Monk only76.2%–103%24 %
Fire Damage · Warrior, Sorcerer only76.2%–103%24 %
Damage vs Healthy95.2%–128.8%24 %
Damage vs Injured95.2%–128.8%24 %
Damage vs Slowed95.2%–128.8%24 %
Damage vs Immobilized95.2%–128.8%24 %
Damage vs Elite95.2%–128.8%24 %
Damage vs Bleeding · Warrior only95.2%–128.8%24 %
Damage Over Time · Warrior, Sorcerer, Hunter only95.2%–128.8%24 %
Damage vs Vulnerable95.2%–128.8%24 %

Secondary pool: 1 of 3

AffixRangeChance on this item
Life on Hit19–2633 %
Life on Kill57–7733 %
Mana on Kill10–1333 %
Roll an item Copy link

Roll a legendary weapon at item level 700 with the game's own generator: a random base for the Warrior , implicit stats, 5 affixes drawn without repeats and values between 85% and 115% of the base roll.