Hover a talent for its text. Values shown are at rank 1 in the tree and for every rank in the list below. Open this tree in the planner.
0
5
Capstone Talent I
10
15
20
Capstone Talent II
30
40
50
Capstone Talent III
60
First row

+ 1.5% Dodge Chance
At rank 8 : + 12% Dodge Chance

+ 75 Max HP
At rank 8 : + 600 Max HP

+ 5 Dexterity
At rank 10 : + 50 Dexterity

+ 8% Physical Damage
At rank 10 : + 80% Physical Damage

+ 6 Max Mana
At rank 5 : + 30 Max Mana
Row at 5 points

+ 5% Movement Speed
At rank 5 : + 25% Movement Speed

+ 5% Healing Received and + 40 Magic Resist
At rank 8 : + 40% Healing Received and + 320 Magic Resist

+ 4% Attack Speed
At rank 6 : + 24% Attack Speed

+ 2 Mana On Kill
At rank 5 : + 10 Mana On Kill

+ 8% Lightning Damage
At rank 10 : + 80% Lightning Damage
Capstone Talent I (10 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.


Every 3 casts of Basic Attack, that attack deals 100% more direct damage.

Abilities you cast apply Exposed to each enemy hit. At 5 stacks, it becomes Vulnerable.

Critical Hit from Lightning abilities will have 30% chance to trigger your Mana On Kill
Row at 15 points

Each Dodge will generate 2 Mana
At rank 5 : Each Dodge will generate 10 Mana

+ 2.5% Critical Hit Chance to Physical Abilities
At rank 8 : + 20% Critical Hit Chance to Physical Abilities

Sacred Judgment's shockwave has a 15% chance to inflict Stunned on enemies hit.
Rank 5: The shockwave from Sacred Judgment has a 75% chance to inflict Stunned on targets it strikes.
Changes Sacred Judgment

+ 10% Damage to Basic Attack Abilities
At rank 10 : + 100% Damage to Basic Attack Abilities

Enhance Lightning Abilities: Critical Hit Chance 8 rank s
+ 2.5% Critical Hit Chance to Lightning Abilities
At rank 8 : + 20.0% Critical Hit Chance to Lightning Abilities
Row at 20 points

Casting Spirit Stream reduces damage taken by 3% for 3s.
At rank 5 : Casting Spirit Stream reduces damage taken by 15% for 3s.
Changes Spirit Stream

+ 20% Critical Damage to Basic Attack abilities.
At rank 8 : + 160% Critical Damage to Basic Attack abilities.

+ 20% Critical Damage to Strong Attack abilities
At rank 8 : + 160% Critical Damage to Strong Attack abilities

+ 20% Damage to Piercing Lunge
At rank 8 : + 160% Damage to Piercing Lunge
Changes Piercing Lunge

+ 20% rotation speed to Sacred Orbs
At rank 10 : + 200% rotation speed to Sacred Orbs
Changes Sacred Orbs
Capstone Talent II (30 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Every 2 casts of Special abilities grant one charge. Strong Attack abilities consume one charge to deal 80% more damage. Charges can accumulate.

Every 3 Basic Attack casts, you have a 80% chance to inflict Dazed on each enemy hit.

Every 3 seconds, replenish a shield equal to 500% of your Max Mana.
Row at 40 points

Charge grants + 5% Dodge Chance for 4s
At rank 6 : Charge grants + 30% Dodge Chance for 4s
Changes Charge

Spirit Twin lingers 5% longer
At rank 6 : Spirit Twin lingers 30% longer
Changes Spirit Twin

Alternating to a different Chi ability than the one previously cast recovers 2% of Max Mana. Note that this bonus does not trigger on the initial cast.
Rank 8: Activating a Chi ability different from the one cast immediately before it restores 16% of Max Mana. No mana is regained on the very first cast.

+ 10% Damage to AOE abilities
At rank 10 : + 100% Damage to AOE abilities

Sacred Orbs hits have a 10% chance to apply 1 stack of Electrostatic.
At rank 8 : Sacred Orbs hits have a 80% chance to apply 1 stack of Electrostatic.
Changes Sacred Orbs
Row at 50 points

Chi Bolt's third bolt restores an additional 4% of your Max Health
At rank 6 : Chi Bolt's third bolt restores an additional 24% of your Max Health
Changes Chi Bolt

Enhance Golden Palms: Damage & Mana Cost 8 rank s
Golden Palms costs 5% less Mana and deals + 10% Damage
At rank 8 : Golden Palms costs 40% less Mana and deals + 80% Damage
Changes Golden Palms

Whirlwind Staff hits knock enemies back 0.1 meters.
At rank 5 : Whirlwind Staff hits knock enemies back 0.5 meters.
Changes Whirlwind Staff

+ 40% Damage to Divine Thunder
At rank 5 : + 200% Damage to Divine Thunder
Changes Divine Thunder

+ 15% Damage to Dazed enemies.
At rank 10 : + 150% Damage to Dazed enemies.
Capstone Talent III (60 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

A Lightning hit on an enemy with 5 stacks of Electrostatic consumes them, calling down a lightning strike for 250% weapon damage as Lightning damage

Gain bonus Critical Damage equal to 200% of your Dodge Chance.

A lethal blow restores you to full health, reduces damage taken by 60% for 6s, and resets all ability cooldowns. Cooldown: 20s.

After casting a Strong Attack, spend all remaining Mana. Each extra Mana spent increases that attack's direct damage by 1%.