Rune sets

Each set has six runes. Equipping more pieces of one set unlocks its bonuses at 2, 4 and 6.

Warrior

Strong Shield of the Atheron

2 pieces:

+10% Critical Hit Chance.

4 pieces:

Critical Hit heals 5% of Max Health.

6 pieces:

Rage Shield provides an additional 20% Critical Hit Chance and 50% Critical Hit Damage.

Eye of the Storm

2 pieces:

+50% Physical Damage.

4 pieces:

Whirlwind strikes and spins 25% faster and lasts 3 seconds longer.

6 pieces:

While channeling Whirlwind, all Special abilities can be cast in addition to Warcry abilities.

Weight of the Mountain

2 pieces:

+100% Special Ability Damage.

4 pieces:

Each Basic Attack cast reduces Earthstrike's cooldown by 0.8 seconds.

6 pieces:

When your Stunned effect expires or you reapply it, the enemy becomes Fractured for 8 seconds, taking +250% Critical Hit Damage from you.

Harvest Moon

2 pieces:

+50% Strong Attack Damage.

4 pieces:

Each enemy struck by Half Moon Slash grants a stack of Crescent Momentum for 3 seconds, up to 20 stacks. Each stack grants +1 Mana Regeneration and +1% Critical Hit Chance.

6 pieces:

Half Moon Slash's blades no longer fly past. They hunt the enemies around where you aimed for 3 seconds.

Sorcerer

Infernal Covenant

2 pieces:+65% Damage to Burning enemies.
4 pieces:Fire Elemental gains Pyroblast as an additional ability.
6 pieces:Fire Elemental gains Fire Meteor as an additional ability.

Frozen Barrage

2 pieces:

+65% Damage to Slowed enemies.

4 pieces:

+60% Attack Speed. Ice Shards also applies Chill.

6 pieces:

Ice Shards fires 4 additional projectiles. Each projectile can pierce through 1 target.

Stormcaller

2 pieces:

+50% Lightning Damage.

4 pieces:

Each Lightning Storm strike deals splash damage.

6 pieces:

Each Lightning Storm strike creates a Lightning Ball that pulses 3 times at 0.75-second intervals, each dealing 75% weapon damage as Lightning damage in a small radius.

Hunter

Trapper's Legacy

2 pieces:

Direct damage from traps increased by 60%.

4 pieces:

Enemies hit by your traps receive your Death Mark for 3.5 seconds, granting you +30% Critical Chance against them.

6 pieces:

Traps can be retriggered 3 additional times.

Deadeye's Resolve

2 pieces:

Physical damage increased by 50%.

4 pieces:

While channeling Rapid Fire, gain 25% damage reduction.

6 pieces:

Your deadeye focus sharpens. Rapid Fire shoots 30% faster, deals double damage, and its arrows now pierce up to 3 targets.

Venomfang

2 pieces:

Damage against poisoned enemies increased by 70%.

4 pieces:

Applying poison reduces the target's movement speed by 25% and attack speed by 20% for 5 seconds. Reapplying poison refreshes the slow.

6 pieces:

Casting Poison Shot has a 50% chance to launch an arcing venom projectile that deals 420% weapon damage as Poison in a small area and applies 2 stacks of poison to all enemies hit.

Monk

Hundred Hands

2 pieces:

+100% Basic Attack Damage.

4 pieces:

Each stack of Furious Fist also grants +3% Physical Damage, up to +60% at 20 stacks.

6 pieces:

Your Furious Fist has a 25% chance to unleash Golden Palms for free, without knockback. These Golden Palms inflict Dazed and deal 0.5% more damage per point of current Mana.

Wheel of Nine Heavens

2 pieces:

+100% Special Ability Damage.

4 pieces:

Sacred Orbs conjures one additional orb.

6 pieces:

When a Sacred Orb's time runs out it no longer fades. It breaks orbit, streaks to the nearest enemy and bursts for 300% weapon damage as Lightning damage in a 3m radius.

Serpent's Tongue

2 pieces:

+50% Strong Attack Damage.

4 pieces:

Piercing Lunge costs half as much Mana.

6 pieces:

Piercing Lunge's airflow pierces through enemies behind the target, inflicting Vulnerable. Each cast also reduces the remaining cooldown of a random Special ability by 1 second.