Shell Spike Pauldron

Legendary Shoulder

Primary

4 random affixes from 11

Secondary

1 random affix from 2

10% of your Armor also contributes to Thorns.

333

TypeShoulder
RarityLegendary
HeroesAll
Drop level30+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryShoulder1

Shell Spike Pauldron

LegendaryShoulder
Legendary power:10% of your Armor also contributes to Thorns.

How it drops

When the last enemy of a wave dies, a single loot roll takes place using that enemy's level. Should a legendary drop, every gear slot containing an eligible base has uniform odds (Back is reduced to 7% of standard likelihood), and an eligible base within that slot is then chosen evenly. Shell Spike Pauldron becomes eligible starting from enemy level 30. Normal difficulty assigns item levels between 10 × (level − 1) and 10 × level + 9. In Nightmare and Inferno, all enemies are level 70, meaning item level equals 700 plus map level (doubled on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Poison Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Fire Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Thorns Primary14 – 1841 – 5568 – 9295 – 129
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Bonus Move Speed Secondary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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