Where Winds Meet Verdant Wilds Qinghe Boss Guide

TheGamesEdgeDecember 5, 20252 min read

Boss encounters in Where Winds Meet add depth and challenge to the Verdant Wilds zone, especially in the Qinghe region. Timing and strategy matter, as many bosses either tie into the campaign with energy costs and quests or roam freely for spontaneous confrontations. Mastering these fights not only advances your story but unlocks talents and earns rare items, making boss know-how essential for any player looking to thrive here.

All Bosses’ Location and How to Beat Them in Verdant Wilds – Qinghe

Puppeteer – Sheng Wu

Location: South of the Verdant Wilds campfire waypoint within the Qinghe region. This World Boss appears prominently near the main hub and is one of the earliest major confrontations you’ll face.

You can encounter the Puppeteer – Sheng Wu World Boss south of the Verdant Wilds campfire waypoint in the Qinghe region.

Recommended Mystic Arts: Meridian Touch provides crucial support through healing and buffs—key to lasting longer in the fight.

Best Companion: Yia Dao shines here as a tank who can also heal, helping you weather Puppeteer’s relentless onslaught.

Movesets

Recommended Infernal Arts would be Evening Snow and Steadfast Stance

Best Companion

The best companion to bring against Puppeteer—Sheng Wu would be Yia Dao, being a wonderful Tank and also healing you to help you survive.

Movesets

Phase 1 Puppet Slam: Sheng Wu slams the glaive after a jump. It’s an attack you can parry or dodge, creating an opening. Two Strings: A quick two-hit combo with a horizontal slash, easy to counter with precise timing. Three Strings: A spinning three-hit combo completing with a swing. Observe the timing to avoid damage. Six Strings: A six-hit sequence featuring rushing spins and a final jump attack, all dodgeable or parryable with patience. Ace of the Puppet: Swinging the glaive like a baseball bat, this attack demands quick reflexes to avoid or parry. Puppet Thrust: A glaive thrust that can be parried or dodged; watch for the telltale movement. The Iron-Rod: A powerful lunge after a golden glow; this attack cannot be parried and requires perfect dodging to survive.

  • Puppet Slam: Puppeteer jumps and slams their glaive into the ground. This move can be parried and dodged.
  • Two Strings: Puppeteer performs a two-hit combo where they make a horizontal slash into a swing. This move can be parried and dodged.
  • Three Strings: Puppeteer performs a three-hit combo where they spin their glaive twice and swing it for the third hit. This move can be parried and dodged.
  • Six Strings: Puppeteer performs a six-hit combo where they rush forward and spin, and jump for the final hit. This move can be parried and dodged.
  • Ace of the Puppet: Puppeteer swings their glaive like a baseball bat. This move can be parried and dodged.
  • Puppet Thrust: Puppeteer does a thrust with their glaive. This move can be parried and dodged.
  • The Iron-Rod: Puppeteer steps back and jumps with a golden glow before lunging with a thrust. This move can only be dodged and not parried.

Phase 2 Five Strings: A five-hit combo ending in a spin attack, parry or dodge for best effect. Puppet Block: Sheng Wu defends with his glaive, and after heavy damage, will somersault away, resetting momentarily. Nameless Rush: Characterized by a red glow, this two-hit rush can be perfectly parried for a counter or dodged with precise timing.

  • Five Strings: Puppeteer performs a five-hit combo where they slash forward and spin for the final hit. This move can be parried and dodged.
  • Puppet Block: Puppeteer blocks incoming attacks with their glaive and will somersault away when dealt heavy damage.
  • Nameless Rush: Puppeteer goes into a stance with a red glow before rushing forward and performing a two-hit combo with an up slash and then spinning down slash. This move can be perfectly parried to trigger a counterattack and dodged when timed correctly.

Rewards 20 Echo Jades Exquisite Scenery: Tome x1 Medicinal Tales x3 8000 Zhou Coins Decoration: Shadow Puppet Doll x1 12000 Character XP

  • Echo Jade x20
  • Exquisite Scenery: Tome x1
  • Medicinal Tales x3
  • Zhou Coin x8000
  • Decoration: Shadow Puppet Doll x1
  • Character XP x12000

Tips Master parrying Puppeteer’s melee combos to create attack windows. Use cloud steps to interrupt the powerful red-glow attacks. Golden Glow Thrust demands perfect dodging—don’t try to parry. Manage the two puppets that appear between phases by kiting them carefully.

  • Parry the Melee Attacks as much as possible.
  • Whenever the boss is going to do the red-glow attack, use cloud steps to disrupt the attack.
  • Golden Glow Thrust must be perfectly dodged.
  • Kite the two puppets that appear between the two phases of the boss fight.

Elder Gongsun

Location: Found within the General's Shrine on the northwest side of Verdant Wilds Qinghe, Elder Gongsun presents a formidable challenge in a more enclosed environment compared to world bosses.

You can find Elder Gongsun inside the General’s Shrine on the northwest side of Verdant Wilds in the Qinghe region.

Movesets Flurry Combo: After an attack, Elder Gongsun unleashes up to 10 delivered kicks. Precise parries, especially on the final three kicks, open opportunities for counterattacks. Toad Slam: Leaps between bamboo poles and finishes with a red glowing slam. Dodge or parry well-timed for counterattack chance. Two-Handed Palm Strike: Pushes the player away; effective dodging or parrying is necessary. Palm Strike Flurry: A five-hit combo concluding in a red-glowing palm strike that can be countered if parried flawlessly. Cloaked Toad: Throws a smoke bomb obscuring vision before a leaping toad attack; only dodge the smoke, parry or dodge the leap for counter opportunity. Leaping Toad: Triple leaps accompanied by a toad aura, all attacks dodgeable or parryable.

  • Flurry Combo: Elder Gongsun performs a flurry of kicks after being attacked, performing 10 different kicks throughout the combo. All of the Kicks can be parried and dodged, with the final three kicks triggering a counterattack when perfectly parried.
  • Toad Slam: Elder Gongsun jumps on top of the bamboo poles, leaping from one pole to another, before following up with a red glow Toad Slam. The slam can be dodged and parried, triggering a counterattack if parried perfectly.
  • Two-Handed Palm Strike: Elder Gongyun performs a Two-Handed Palm Strike, pushing you away after an attack. This move can be dodged and parried.
  • Palm Strike Flurry: After being attacked, Elder Gongyun performs a 5-hit Combo, ending with a red-glowing Palm Strike. The combo can be parried and dodged, with the red Palm Strike triggering a counterattack when perfectly parried.
  • Cloaked Toad: Elder Gongyun throws a smoke bomb that can temporarily obscure your vision before performing a Leaping Toad red attack. The smoke bomb can only be dodged, and the Leaping Toad can be dodged or parried, triggering a counterattack if parried perfectly.
  • Leaping Toad: Elder Gongyun leaps into the air and is surrounded by a Toad-like aura before slamming into the ground. Elder Gongyun leaps into the air three times, with all the attacks being able to be parried or dodged.

Rewards Achievement: The Older Timer Got It 5 Echo Jades upon achievement claim Unlocks Elder Gongsun as a summonable companion for suitable boss fights

  • After defeating Elder Gongsun, you will automatically get The Older Timer Got It achievement and rewards with 5 Echo Jades upon claiming it.
  • Once you have defeated Elder Gongsun, you will be able to summon him as a Companion against any World Boss or Campaign Boss that allows you to bring a companion to assist in the fight.

Tips Prioritize parrying all red attacks to open Elder Gongsun up for counters. Keep mobile to avoid getting overwhelmed by melee combos. Hit and retreat in short bursts for a safe offense.

  • Parry All the Red Attacks
  • Dodge all of his Melee Combos
  • Attack and quickly move back. Repeat this to get in a lot of hits and not get caught in any of his combos.

Gongsun Deng

Location: Also inside the General's Shrine in the northwest Verdant Wilds Qinghe, Gongsun Deng offers a contrasting challenge with ranged and elemental attacks.

You can find Gongsun Deng inside the General’s Shrine on the northwest side of Verdant Wilds in the Qinghe region.

Movesets Smoke Screen: Throws a smoke bomb to vanish momentarily then attacks with a quick slash. Requires sharp timing to parry or dodge. Wind Burst: An area-of-effect blast that demands evasion through quick parries or dodging. Breathe Fire: A fiery breath attack best avoided by jumping high to stay safe. Hurricane Blast: Pulls players in via a vacuum before releasing a powerful gust. Stepping outside the attack zone entirely evades this one.

  • Smoke Screen: Gongsun Deng throws a smoke screen that shrouds him from your vision, then appears to attack you with a quick slash. This move can be parried and dodged when timed correctly.
  • Wind Burst: Gongsun Deng appears and casts a quick blast around an area of effect. This move can be parried and dodged when timed correctly.
  • Breathe Fire: Gongsun Deng appears and releases a fury of fire with his breath. This move can be dodged by jumping high in the air.
  • Hurricane Blast: Gongsun Deng appears and channels a vacuum that pulls you, then releases a powerful gust of wind. This move is evaded by going outside the area of effect.

Rewards

Rewards
  • Achievement: Your Turf, My Time
  • 5 Echo Jades upon claiming achievement
  • Summon Gongsun Deng as a companion for compatible boss battles

Tips

Tips
  • Stand your ground and be ready to parry when Gongsun Deng fades and reappears.
  • Stay clear of the hurricane blast’s reach to avoid being knocked out of the arena, which results in defeat.