TUNG challenges players with a unique batch of seven achievements that add layers of intrigue beyond the main game. Whether you're repeatedly falling to the sinister Triple T or spending a full hour navigating the enigmatic maze, each unlock offers a new reason to explore and experiment.
While the core gameplay of TUNG is compelling on its own, these additional achievements broaden the experience, pushing you to engage with the game's environment in unexpected ways. Understanding how to trigger each one turns the abstract maze into a playground of secrets and offers fresh content for players hungry to fully master the title.
How to Unlock TUNG All Achievements?
1. Noob
For the Noob achievement, the goal is straightforward: get killed by Triple T five times. The simplest method is to load a checkpoint in Normal Mode and let Triple T finish you off repeatedly. This doesn’t require completing the entire game—just reload and repeat until you see the achievement pop up.
There's no need for speed or careful play here—embrace the deaths. The key is patience; it’s the most reliable way to tick off the five kills by Triple T and unlock this trophy.
2. Heaven…
The Heaven… achievement is earned the first time Triple T kills you. Players who naturally work toward Noob will almost certainly unlock this without additional effort. If it’s already in your achievement list, you can skip worrying about it.
This one serves as a gentle introduction to the more punishing or secretive tasks ahead, signaling your first encounter with the game’s most notorious adversary.
3. I like it in here…
I like it in here… tests your patience by requiring you to remain inside the maze for a continuous hour. The timer officially starts after your initial conversation with Tung, during which he asks you to collect parts of his bat.
You don’t have to actively play the entire time; you can leave the game running while AFK. It’s best tackled in Normal Mode, as it’s uncertain whether Speedrun Mode tracks this timer correctly.
This achievement highlights the atmosphere and immersive design of the maze, rewarding a committed player who spends time soaking it in rather than rushing through.
4. IMPOSSIBLE!
The IMPOSSIBLE! achievement's official unlocking method seems glitchy in the newest version. Instead of the classic approach—completing a speedrun with Impossible graphics enabled—there’s an alternative workaround that’s proven effective.
- Begin a new run in Speedrunner Mode, enabling the Impossible graphics settings.
- Complete the valve puzzles to enter the maze but skip the usual trick to ascend the maze walls.
- Find Tung in his usual spot and speak to him.
- Wait until Tung tasks you with collecting his bat parts.
- Locate the locker that contains a secret miniature of TUNG.
- Pick up the miniature.
Collecting this miniature will end the game in Speedrunner Mode and should trigger the achievement. If the traditional speedrun route fails to grant it, this method offers a reliable alternative.
5. Shapes..
Unlocking Shapes.. requires discovery and deviation. You’ll need to find three hidden shapes while playing in Speedrun Mode by straying off the beaten path and interacting with secret objects, then completing the run.
Here’s a step-by-step to track them down:
- Start Speedrun Mode and proceed via the typical route that bypasses the maze.
- Near the ending corridor, jump down to the right side.
- Venture outside the usual playable boundaries to locate a cube and a sphere.
- Interact with one; this teleports you onto the roof of the starting building.
- Look for the balcony marked by the text “du bist gut genug.”
- Jump off the balcony while pressing W to teleport back inside the playable area.
- Return to the cube and sphere area, then interact with the other object you haven't used.
- You’ll be teleported to the roof again. Find the tunnel from the opening cutscene and drop down onto it.
- Jump onto the right side of the tunnel and continue ahead to find the last shape.
- Interact with this final shape to complete the run.
The achievement unlocks instantly when you interact with the last shape. This is as much about exploration as it is precision timing and movement through the game’s space.
6. How Did We Get Here?
You can nab How Did We Get Here? during any normal Speedrun Mode attempt by doing something a little reckless.
- Start Speedrun Mode and follow the standard speedrun path.
- Climb onto the maze walls as usual.
- Instead of heading to the ending, deliberately jump off the side.
- Let your character fall into the void below.
The achievement unlocks right after you fall, and you can safely exit to the main menu afterward. It’s a quick trapdoor to a trophy for the curious or those wanting to mess around.
7. Oh My God It’s TUNG!
The fastest achievement in the game, Oh My God It’s TUNG!, only requires a simple command during gameplay.
- Launch the game and enter the playable area.
- Type jack.
- Wait for a brief video sequence to start playing.
This short clip lasts about 30 seconds. Watching it will instantly unlock the achievement.
Important: Make sure you’ve entered the game world before typing the command. Typing “jack” while still in the main menu won’t trigger the video or the achievement.



