Ender Lilies: Quietus of the Knights mesmerizes players with its haunting atmosphere and challenging metroidvania gameplay. Navigating its intricate world means keeping track of spirits, items, and leveling mechanics that deeply affect your combat and exploration. Understanding these elements is crucial for mastering the game’s progression and uncovering its secrets.
Ender Lilies: Quietus of the Knights Complete Guide
To begin, grasping the core mechanics of Ender Lilies will smooth your journey through this dark fantasy world. Managing your level, spirits, and collectibles can quickly become overwhelming without knowing how they interconnect, so focusing on essentials early helps build a strong foundation.
Your current level is displayed at the top left, capping at 100. Experience is earned by defeating foes and is tracked as “Blight” under your Records. This experience type is distinct from the Stagnant and Furious Blight scattered in the world.
- The gauge on the top left of your screen represents your level, which currently maxes out at level 100.
- You gain experience by defeating enemies, and this experience is labeled as “Blight” on your Records page. This is different from the Stagnant and Furious Blight that you collect throughout the game.
Stat Powers
- As Lily levels up, her attack power increases based on whether the level is even or odd:
- Even levels: Attack rises by 2 points.
- Odd levels: Attack rises by 1 point.
- Starting attack power is 50; upon reaching level 100, it climbs to 200 due to an unusual boost at one odd level.
World Difficulty Settings
- World difficulty scales up after each area boss defeat, boosting enemy health and damage, steadily raising the challenge.
Lily Appearance Changes
- Each purified area boss alters Lily’s visual appearance, marking the effects the Blight exerts on her physically and symbolically.
Collecting Blight from Containers
- Once all static Blight in the game is collected, future Blight acquisition depends solely on breaking containers.
- Breakable objects offer roughly a 20-25% chance for Stagnant Blight and 10-15% chance for Furious Blight.
- Containers also may yield small Red and White Flowers, useful for healing and spirit stamina restoration.
Leveling Up Spirits
- Spirit leveling requires Blight, scaling up as follows:
- Level 1: 0 Blight
- Level 2: 10 Blight
- Level 3: 30 Blight
- Level 4: 90 Blight
- Level 5: 270 Blight
- Level 6 (Max): 800 Blight
- Note the unique case of the Umbral Knight spirit, which requires Ancient Souls instead of Blight to upgrade.
Collectibles
Collectibles enrich your journey, measured categorically in the game’s menu for clear tracking and completion awareness.
- Items: Passive stat boosts that stack infinitely once acquired, no need for equipping.
- Relics: Provide stat enhancements requiring equipped slots at respites; slot capacity can be increased via Chains of Sorcery.
- Findings: Lore fragments scattered around that deepen game world understanding.
- Spirits: Obtained from bosses or minibosses, divided into Main Skills with unlimited use and Sub Skills with cooldown and use limits.
- Blight/Ancient Souls: Materials used to upgrade spirits, with Ancient Souls currently unavailable in early access.
- Actions: Abilities gained from area bosses that unlock new traversal mechanics, always active without needing to equip.
Map Completion
- Map rooms marked in blue are still missing one or more collectibles, while orange indicates full completion of that room.
Enemy Health and Poise Bars
- Enemies possess both health and poise bars; health depletion means death, poise depletion causes staggering, opening them to extra damage.
- Falling damage applies when staggering airborne enemies, offering tactical opportunities.
Non-Aquatic Creatures and Water
- Water instantly kills non-aquatic enemies, a mechanic players can exploit in certain scenarios.
Umbral Knight Combo Attacks
- The Umbral Knight spirit’s attack combo scales with Lily’s attack power:
- First strike: 0.9x attack power
- Second strike: 1.0x attack power
- Third strike: 1.1x attack power
- A full combo delivers damage equivalent to 300% of Lily’s base attack power.
Aerial Attacks with Umbral Knight
- Airborne attacks with Umbral Knight deal 30% less damage due to a 0.7x multiplier, so plan accordingly.
Required XP for Leveling Up (50)
Experience requirements to level up from levels 1 to 50 fit into a clearly increasing scale, useful when strategizing your grind sessions.
The following table shows precise EXP needed per level, serving as a valuable resource for managing your growth efficiently in the early to mid game.
| Level | EXP Required |
|---|---|
| Level 1 | 140 EXP |
| Level 2 | 148 EXP |
| Level 3 | 157 EXP |
| Level 4 | 166 EXP |
| Level 5 | 176 EXP |
| Level 6 | 187 EXP |
| Level 7 | 198 EXP |
| Level 8 | 210 EXP |
| Level 9 | 222 EXP |
| Level 10 | 235 EXP |
| Level 11 | 249 EXP |
| Level 12 | 264 EXP |
| Level 13 | 280 EXP |
| Level 14 | 296 EXP |
| Level 15 | 314 EXP |
| Level 16 | 333 EXP |
| Level 17 | 353 EXP |
| Level 18 | 374 EXP |
| Level 19 | 396 EXP |
| Level 20 | 419 EXP |
| Level 21 | 444 EXP |
| Level 22 | 471 EXP |
| Level 23 | 499 EXP |
| Level 24 | 528 EXP |
| Level 25 | 560 EXP |
| Level 26 | 593 EXP |
| Level 27 | 628 EXP |
| Level 28 | 666 EXP |
| Level 29 | 705 EXP |
| Level 30 | 747 EXP |
| Level 31 | 792 EXP |
| Level 32 | 839 EXP |
| Level 33 | 888 EXP |
| Level 34 | 941 EXP |
| Level 35 | 997 EXP |
| Level 36 | 1,057 EXP |
| Level 37 | 1,119 EXP |
| Level 38 | 1,186 EXP |
| Level 39 | 1,256 EXP |
| Level 40 | 1,331 EXP |
| Level 41 | 1,410 EXP |
| Level 42 | 1,494 EXP |
| Level 43 | 1,583 EXP |
| Level 44 | 1,677 EXP |
| Level 45 | 1,777 EXP |
| Level 46 | 1,883 EXP |
| Level 47 | 1,995 EXP |
| Level 48 | 2,113 EXP |
| Level 49 | 2,239 EXP |
| Level 50 | 2,372 EXP |
Ender Lilies Walkthrough
The walkthrough itself offers a room-by-room breakdown of what you’ll encounter and collect. Starting with Area A, each segment highlights important finds and how to navigate locked doors or hidden sections.

Walkthrough: Area A
Room A1
- Starting Point: Upon first controlling Lily, you find yourself in a small chamber with a single visible exit to the right.
- Pro Tip: Explore left to reveal a concealed room with two statues and a Finding titled “Statue Inscription” before a locked door. This hidden exploration rewards you context and lore before continuing right.
Room A2

- Collectibles: This area contains no collectibles. There is a ceiling route currently beyond reach.
Room A3
- Collectibles:
- Finding “Eleine’s Letter” lays in wait here.
- Item: Amulet Fragment to boost stats passively.
Room A4

- Collectibles:
- Finding: “On the Blighted I”
- Finding: “On the Blighted II”
Room A5
- Collectibles:
- Amulet Fragment located at the bottom of a pit near a lever you must operate.
- Finding: “The Parish Way I,” found before the door leading to the next area.
Room A6

- Collectibles: A distant Relic waits on the far left of this chamber, but requires the “Guardian’s Leap” double jump ability gained from Guardian Siegrid in Room A7 to reach.
Room A7

- Objective: Defeat Guardian Siegrid to obtain her spirit and unlock the “Guardian’s Leap” action, enabling double jump and access to previously unreachable areas.
Room A8
- Collectibles:
- Finding: “Groa’s Letter,” situated near the far right side following a cutscene.
Room A9
- Collectibles: This room contains no additional items or lore.
Room A10

- Collectibles:
- Miniboss: Defeat “Cliffside Hamlet Youth” to gain his spirit.
- Item: Chain of Sorcery, which requires the “Giant’s Hammer” action obtained later in Room B16, so revisit for this powerful relic.

